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Color Star mobile and web prototypes shown side by side
Tools Figma · Adobe Illustrator · Large-format scanner
Deliverables Web prototype · Mobile prototype · Moodboard · Wireframes
Live prototypes Mobile  ·  Web
Year 2024

Turn a physical color system into something interactive without losing how it works.

My instructor owned a physical copy of Itten’s Color Star and asked whether anyone could turn it into a working interactive application. I decided to take it on.

The Color Star, first published in 1921, combines a 12-point color wheel with a set of rotating stencil-like discs, each designed to reveal a different color relationship. You place a disc over the wheel, rotate it, and the harmony changes with it.

What interested me was that it was both precise and physical. It wasn’t just a color reference. It was built around interaction.

The challenge was accuracy. Every disc and every rotation had to line up correctly. If the alignment was off, the tool stopped doing its job.

Before I could build it, I had to understand both the object and how the current digital color applications compare.

That meant looking at color theory references, existing color apps, and the original Color Star itself.

I needed to understand what made the original useful, what made it distinctive, and how digital color tools usually present color relationships in a more simplified way.

Color theory research Color theory references used to study color harmonies for the Color Star project
Existing color apps Research into existing digital color tools and interface patterns
Figma moodboard and app description page Figma moodboard and app description page showing the visual direction and concept for the Color Star project

The idea was clear. Rebuilding it accurately was the hard part.

Each disc was scanned individually, rebuilt as vector artwork, and then translated into a system Figma could actually handle.

I used the school’s large-format scanner to capture each disc, then rebuilt them in Illustrator as clean vectors aligned precisely to the color wheel.

From there, everything moved into Figma. A user needed to be able to choose a harmony disc, rotate it around the wheel, and see the correct color relationships appear at every position. That sounds simple until you start building it.

Each disc had multiple positions. Each position revealed a different harmony. Every one of those states had to be a separate interaction tied to the correct component variant, with the right rotation and the right animation. Multiply that across all the harmony discs and the number of interactions becomes enormous.

It seemed like I would get one interaction working perfectly, and then another one that had previously worked correctly no longer worked. Figma had recently updated its software and was still working through bugs, which added another layer to the troubleshooting. There were stretches where components stopped functioning with no clear reason why.

At one point I went back through both the web and mobile versions and rebuilt them again, making sure every interaction had matching X and Y positions and rotation settings. I even redid the small color labels that changed with each rotation. Even after all of that, a few slight shifts still remain.

I watched tutorials, worked through Figma’s documentation for the current version, and kept testing until both the mobile and web versions finally held together.

Original book components Scanned components from Itten’s original Color Star book used as the basis for digital reconstruction
Web app components in Figma Figma workspace showing the web app component variants and organization for the Color Star project
Mobile app interactions Interaction map for the Color Star mobile prototype
“It seemed like I would get one interaction working perfectly, and then another one that had previously worked correctly no longer worked.”
Web app interactions Interaction map for the Color Star web prototype

The final result was two working prototypes, one mobile and one web.

Both versions recreate the rotating disc system from Itten’s original book and let the user move through the color harmonies interactively instead of treating them as static diagrams.

There are still a few minor imperfections. On some rotations, a disc shifts slightly on screen by a pixel or two. I went through every state to check alignment, but the cause never became fully clear.

Both prototypes are embedded below, along with demo videos showing the full interaction flow.

You can interact with both versions directly.

The mobile version is designed for portrait use. The web version works best on a larger screen.

To use either version, first select a harmony disc. Then tap or click the disc itself where it sits on top of the color wheel. Each tap or click rotates it to the next position and reveals a different color relationship.

Mobile prototype
Web prototype

Best viewed on a larger screen.